

Why Game Music?
This is the course for you if you love music and games. You don’t need to know music theory. We focus on the entire musical process, from initial idea to integration into a game engine. You will be challenged to experiment and think outside the box, and you will finish the school year with your own portfolio.
About Game Music
The year begins with an introduction to music production, studio recording, and basic music theory. We then work on techniques such as location scoring and character scoring to create more exciting and engaging gameplay. Armed with this knowledge, you will create 8-bit music for your first game. Later, you will also work on foley and sound design, as well as genres like ambient, orchestral, and world music, alongside music for animated films and trailers.
If you wish to start your own company, you can apply for a second year. You would then apply to join the game company (a student-run enterprise), where you collaborate on developing your own game throughout the school year. You get office space at the school and retain student status, while also carrying out social tasks and activities for the new students joining that year. Read more about the Game company here.



You can borrow this equipment from the school:
A sound studio with a powerful Mac, as well as numerous microphones and instruments.
A temporasry license for Ableton Live 12 (Suite).
You must provide this equipment yourself:

We focus on collaboration in both small and large groups in our projects. You will collaborate with students from Music: Indie/Rock and students from Game Art and Game Design.
We collaborate not only within our own class but also engage in various projects and partnerships with other subjects throughout the year. Game Art produces art and animation, Game Design develops the game framework and handles programming to bring the concept to life, and Game Music creates the atmosphere, sound effects, and music. Together, we create unique and engaging games.

The Game Music program is part of a larger musical community. Game Music students will frequently collaborate with students from the Music: Indie/Rock subject, sharing classes such as music theory, ensemble performance, and studio work.
We emphasize collaboration in both small and large groups. We also work closely and often with students from Game Art and Game Design; together, we create unique and engaging games through both short game jams and larger-scale projects. You will be responsible for creating an audio landscape featuring dynamic, interactive soundtracks and sound effects.