Laptop with a digital audio workstation (DAW), colorful audio tracks, and a person working on music production.

Game Music

Good to know

Topics we cover

  • 8-bit
  • Ensemble
  • Orchestra
  • Recording
  • World music
  • Foley & sound design
  • Musicproduction
  • Ambient
  • Music theory
  • Mixing and mastering

Would you like to combine the joy of music with your passion for gaming?

Do you want to collaborate with other creative people?

Welcome to Norway’s first and only game music program! Here, you will explore a creative landscape where melodies, moods, and soundscapes are just as important as graphics and gameplay. As a student in the Game Music course, you will learn to tell stories, build atmosphere, and bring games to life.

 

Tre ungdommer samarbeider ved laptop, én med hodetelefoner, fargerike klistremerker på skjermen.

Why Game Music?

Why Game Music?
This is the course for you if you love music and games. You don’t need to know music theory. We focus on the entire musical process, from initial idea to integration into a game engine. You will be challenged to experiment and think outside the box, and you will finish the school year with your own portfolio.

About Game Music
The year begins with an introduction to music production, studio recording, and basic music theory. We then work on techniques such as location scoring and character scoring to create more exciting and engaging gameplay. Armed with this knowledge, you will create 8-bit music for your first game. Later, you will also work on foley and sound design, as well as genres like ambient, orchestral, and world music, alongside music for animated films and trailers.

If you wish to start your own company, you can apply for a second year. You would then apply to join the game company (a student-run enterprise), where you collaborate on developing your own game throughout the school year. You get office space at the school and retain student status, while also carrying out social tasks and activities for the new students joining that year. Read more about the Game company here.

 

mann med mørkt hår, by i bakgrunnen

Linjelærer

Jon Fredrik Eid

Jon Fredrik possesses extensive expertise in digital music and audio production, and he is passionately committed to bringing digital worlds to life through sound. With extensive experience in recording studios and a master’s degree in sound design, he is a versatile professional. He has teaching experience from institutions such as Torshus Folk High School and NTNU, as well as from working as a music teacher in primary and lower secondary schools and municipal arts schools.
mann med kort mørkt hår, kort sort skjegg,

Linjelærer

Alejandro Gómez Villanueva

Alejandro has a background in performance, music communication, and musicology, holding an MA in Music Research. He creates music under the artist name ruio. and is interested in textures, space, spontaneity, and noise. Alejandro also works as a producer and mixing engineer, and is a wind band conductor.
mann med langt hår og helskjegg

Linjelærer

Gjermund Fredheim

Gjermund is a classically trained guitarist from the Grieg Academy in Bergen. In addition to teaching, he is a performing musician across many genres, playing everything from Baroque to black metal. He performs with bands such as Taake, Orkan, and Maidenheads, and has toured in over 30 countries worldwide.

Trips

Programme trips

Joint project with tour

Obligatorisk
, Included in the course price

Konsoll

Obligatorisk
, Included in the course price

Global Game Jam

Obligatorisk
, Included in the course price

London

Obligatorisk
, Included in the course price

Equipment

You can borrow this equipment from the school:
A sound studio with a powerful Mac, as well as numerous microphones and instruments.
A temporasry license for Ableton Live 12 (Suite).

You must provide this equipment yourself:

  • Studio headphones: such as the Beyerdynamic DT 770 PRO 80 ohm.
  • MIDI controller: such as the Akai APC Key 25 MK II.
  • Audio interface: such as the Focusrite Scarlett Solo (if possible).
  • Laptop:
    Windows 10 or 11. 5th generation Intel® Core™ i5 processor or AMD Ryzen processor. 8 GB RAM. Approx. 5.7 GB storage space. Note: Windows ARM chips are not compatible.
    macOS 11 Big Sur or later. Intel® Core™ i5 processor or Apple Silicon. 8 GB RAM. Approx. 5.7 GB storage space.

Project

Studiokontroll: tekniker ved skjermer og mikrofon, gitarist og trommeslager spiller bak glass.

School Project

We focus on collaboration in both small and large groups in our projects. You will collaborate with students from Music: Indie/Rock and students from Game Art and Game Design.

We collaborate not only within our own class but also engage in various projects and partnerships with other subjects throughout the year. Game Art produces art and animation, Game Design develops the game framework and handles programming to bring the concept to life, and Game Music creates the atmosphere, sound effects, and music. Together, we create unique and engaging games.

Collaboration

To personer ved synthesizer og dataskjerm med lydspor i DAW, en av dem med hodetelefoner.

Ensemble together with Music: Indie / Rock, Game Art and Game Design

The Game Music program is part of a larger musical community. Game Music students will frequently collaborate with students from the Music: Indie/Rock subject, sharing classes such as music theory, ensemble performance, and studio work.
We emphasize collaboration in both small and large groups. We also work closely and often with students from Game Art and Game Design; together, we create unique and engaging games through both short game jams and larger-scale projects. You will be responsible for creating an audio landscape featuring dynamic, interactive soundtracks and sound effects.

Programme gallery